![]() Siege Fortifications are added permanently to your army and do not take up detachment slots or cost points / power. Between battles, you spend Siege Points on Siege Fortifications. This represents your force's time in the field, allowing your engineers to dig in and build fortifications and entrenchments. The Primary Krieg faction mechanic that allows your Crusade Force to accumulate Siege Points from each battle. ![]() Synopsis of Codex Supplement Death Korps of Krieg - The Crusade Rules The rule of cool greatly outweighs being competitive, and when reviewing or using these rules, I strongly encourage you to agree any issues with your opponent first, and also modify or add your own rules at any point. These are designed to be compatible with both the current official 9th edition rules for Krieg, and the fantastic homebrew Codex Supplement by u/KommissarBrusilov - link to his work here.Īnybody familiar with the Crusade system should know by now to take "balance" in these rules with a pinch of salt. WIP Crusade Rules for the Death Korps of Krieg - Version 1.0 (Apologies for the delay - had a serious family situation to attend to)
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